LAWS OF POTATO

Wednesday, March 27, 2019

Fortnite: A Story

       
    A long time ago (two years), a company on the small side called Epic Games set out to make a game that combines the zombie survival of games like Left4Dead and the building elements of Minecraft. In 2011, a trailer was released for a grim, horror-type survival game called Fortnite. Fast-forward about 6 years and Fortnite was initially released. The game was released for $40 on Xbox One, Playstation 4, and PC.
            
            The game wasn't nearly as popular as games like PUBG, which had been recently released and already a popular title, or Minecraft. So Epic knew they had to do something. They looked at PUBG and thought that they could incorporate the Battle Royale theme into Fortnite as a different game mode. And, just two months after Fortnite's early access release, Fortnite: Battle Royale was released.
            
            Way back in September 2017, it didn't have a lot of the stuff out today. No Tilted, no Ali-A memes, no build battles (wish I started that early). It was originally planned to be a add-on to a now-named Save The World mode, but Epic made a good choice to release it for free.

            The original Battle Royale mode had no skins available, no Duos, no LTMs, so it was basically a bunch of defaults running around shooting each other and bush camping. No one really was an excellent builder, at least for today's standards.

            Eventually, Season 1 started. For the first time, players could buy skins and cosmetics. Instead of the battle pass, you had to level up enough to unlock the items, and then buy them with V-Bucks. To get the entire season's worth of items, you had pay a total of 4,400 V-Bucks.

             Season 2 brought one of the most innovative cosmetic unlock systems so creative and well-built that other games like PUBG and even non-Battle Royale games like Rocket League incorporated. It's called the Battle Pass. By doing challenges you could unlock skins, emotes and other cosmetics.

              Season 3 started the storyline with Omega and Carbide having battles and facing off until it all revealed to be just a movie.

              At the start of Season 4, Dusty Depot was changed into Dusty Divot, a wide, open, crater with a research base in the center. Inside the base, they researched the meteorite, which housed the Visitor. Towards the end of Season 4, there was a rocket being built in a secret mountain fortress. At the end of Season 4, the rocket launched, almost obliterating Tilted Towers and creating a giant portal, now known as a rift, in the sky.

            Season 5 started off big, with the biggest map changes anyone had ever seen at that time, with Anarchy Acres replaced with Lazy Links, and Moisty Mire replaced with Paradise Palms, Dusty now has trees, and of course a sprawling, rocky desert area with a junkyard, what people now call Little Mexico, a rest stop, race track, and restaurant.  Of course, the city with the hotel, keyboard shop, endless swimming pools and three vending machine spawns.  Season 5 is also the time I started playing Fortnite.  I look back at those days, the Drum Gun days, where it was so easy to get a win, compared to nowadays.

            Dusty now is a fertile, forested crater less appealing to snipers from that mountain by Salty.  Eventually, the Cube was created near Paradise, and made its way from location to location, leaving runes on the ground and eventually stopped at Loot Lake, sinking, changing the surface to a bouncy, purple substance, and seemingly disappearing forever, right?  Wrong.

           Season 6 brought some new changes to the way we play Fortnite, with Shadow Stones, corrupted areas and, of course, the Island.  Apparently, the cube was not done yet.  It rose up, wearing the island in the center of the lake as a hat, with players able to fly around it in a cyclone.  Eventually, it made its merry way on back to Loot Lake, and appeared to leak purple goo into the whirlpool.  And it turned grayer everyday.  And as I was preparing to hop into a match and watch the live event, guess what?  We had to go to Kohl's.  So it exploded, if you've been on this site since October, I covered it already.

           And then there was Season 7.  As the iceberg got dangerously closer and closer to the island, it made impact and added on a big chunk of land on to the southwestern quadrant.  Guys, right now we need to pay a respect to Greasy and Flush.  Those were my second- and third-favorite places to land (Shifty, baby!).  Planes were also added and removed in this season.  The Prisoner slowly melted free along with the castle at Polar Peak.  The Ice King showed off his power in the Ice Storm event and the zombies came with it.  Of course, I was away. 

           As Season 7 came to a close, the snow and ice melted some more, barely touching Tilted Towers.  And then there was Season 8!  What's not to love about dragons, a volcano, pirates and bananas?  I don't know what Season 8 has in store just yet, but as soon as I do, I will let you know (but with my work ethic and habits, probably not).

          So did you guys enjoy this?  It was sitting unfinished in my draft box for months and finally got it done.   This is probably the longest post I will ever write (work ethic again).

Friday, March 8, 2019

Shout-Out

Shout-Out to Adhi or if not working do Maxiadhi PC and Click on subscribe on Adhi. Tap the bell.

Yeah, he wrote that. He is a young Fortnite Streamer. Sub to him.  Peace.

Monday, March 4, 2019

It is a very sad time.

So, this season brought us some great skins and locations.  I, for one, love Lazy Lagoon.  But it also brought us a very sad,, sad, fact.  In the lobby, have a look around you. Chances are, you won't see a Default. What you will see, my friends, are SOCCER SKINS. These are the worst!

My second full-odds shiny?

Sunday afternoon; after having just defeated Diantha again, I needed to change out some Pokémon at the PC. Not thinking, I rolled through Aq...